An overview of the PlayerRotation.cs component in VRIF.
The PlayerRotation component is used for Snap Turning and Smooth Turning the player. It is an optional component (like most VRIF components) that you may use if you would like this functionality.
If Allow Keyboard Inputs is checked, you can use the Q and E keys to snap turn in the editor.*
If you wish to use Smooth Turning, just change the type under "Rotation Type".